Fear
(Enchantment/Charm)(Charm)

Range:  0
Components:  V, S, M
Duration:  1 round per 2 levels
Casting Time:  1
Area of Effect:  60-foot long, 60 wide arc
Saving Throw:  Negates

This spell causes all creatures within the area of effect of the spell to either save versus spell or flee in panic. Creatures affected are (65% - 5% per level) likely to drop whatever they are holding. This spell requires as its material component a single nail from the foot of a sheep.

